PGetInkND(const char * sName);
The constructor requires the name of ink or spot color (no tints) exactly as it appears on the Colors palette.
short cKind;
0 if value is calculated or default neutral-density value
1 if value is customized neutral-density value
short dNDValue;
Neutral-density value, from 0.000 to 10.000 in thousandths (10.000=10000)Calculating tints. To calculate the neutral density of a tint, use the root color for sName and multiply its neutral density by the tint percentage.
To change a neutral density value, use the PInkND command.
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